Author archives: Sergiu Craitoiu

I have been working as a software engineer in computer graphics for almost 5 years. In the free time I love playing guitar, playing video games, hiking and studying computer graphics techniques.Follow me on : Google + , Twitter, Facebook

Iterating over STL map, STL vector, STL list and Array

Update: The post has been updated based on  feedback from reddit users: http://www.reddit.com/r/gamedev/comments/2ykhpg/iterating_over_stl_containers/  In computer games speed is always crucial so you really have to know what are the advantages or disadvantages of containers you want to use. I’m writing this article as a small parenthesis of a larger article where I presented the render loop…

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